Goals
Why / Problem - Solution
Make a video game prototype.
Test Mechanics (Placeholder)
Test UI Navigations (Placeholder)
Test all the new technologies and try to mitigate risks.
Description
What / Describe prototype
Deliverables:
Release Candidate (Build Using Placeholder Art)
Concept Art Document (1.0)
Concept UI Document (1.0)
Technical Document (1.0)
Narrative Document (1.0)
Business Document (1.0)
Feature Design Kick off (Meeting)
Design Documents
Definitions (Meetings)
Feature Proposal (GDD, Planning & Costs)
Estimations (Meetings)
Proposal Review (Meeting - Approval)
Feature Kick off (Meeting)
Feature Development
Approach
Dailies (Meeting)
Weekly Sync (Meeting)
Play Sessions (Meeting)
Documentation
Technical Documentation
Release Notes
Testing (Feature Branch)
Smoke Tests
Technical Review (Approval)
Client Review (Meet - Approval)
Merge Into the Main Branch
Testing (Main Branch)
Milestone
Staging
Production