Unity - FBX Inspector View (FBX Editor)
Unity - FBX Exporter (FBX Exporter Editor)
Unity - Animation (Animation Clips Editor)
Unity - Animator (State Machines Editor)
Unity - Example Scene (Tests)
Mixamo - Animation Viewer
Blender - 2D Animation
Blender - Animation
Engineer Base Skills
Humanoid Rigging
Animation Designer
2D Rigger
3D Rigger
2D Character Animator
3D Character Animator
2D Technical Animator
3D Technical Animator
Crowds Animator
Animation Director
2D Animator (Generalist)
3D Animator (Generalist)
Archetypes Definitions
Animation Definitions
Animations Moodboard (Referents)
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Humanoids
General Objects
Machines
Fantasy Characters
Animals
Faces
Hands & Foots
Hair Rigging
Humanoids
General Objects
Machines
Fantasy Characters
Animals
Faces
Hands & Foots
Hair Rigging
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Unity - Import animations
Unity - Import and setup FBXs (Mesh, Rig, Materials and Animations)
Unity - Export FBXs (Mesh, Rig, Materials and Animations)
Unity - Test animations in an Unity Scene
Unity - Create and modify animations clips
Unity - Complete automatically a keyframe (Unity-Tips)
Unity - Extract an animation clip from a FBX
Unity - Create and setup a State Machine (Animator Controller)
Mixamo - Export animations with and without characters
Mixamo - Export animations using custom characters (custom rig)
Blender - Import and setup FBXs (Mesh, Rig, Materials and Animations)
Blender - Export FBXs (Mesh, Rig, Materials and Animations)
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Animation Direction